Файл: sngine-v2.8/Script/includes/libs/AWS/Aws/GameLift/GameLiftClient.php
Строк: 258
<?php
namespace AwsGameLift;
use AwsAwsClient;
/**
* This client is used to interact with the **Amazon GameLift** service.
*
* @method AwsResult acceptMatch(array $args = [])
* @method GuzzleHttpPromisePromise acceptMatchAsync(array $args = [])
* @method AwsResult claimGameServer(array $args = [])
* @method GuzzleHttpPromisePromise claimGameServerAsync(array $args = [])
* @method AwsResult createAlias(array $args = [])
* @method GuzzleHttpPromisePromise createAliasAsync(array $args = [])
* @method AwsResult createBuild(array $args = [])
* @method GuzzleHttpPromisePromise createBuildAsync(array $args = [])
* @method AwsResult createFleet(array $args = [])
* @method GuzzleHttpPromisePromise createFleetAsync(array $args = [])
* @method AwsResult createGameServerGroup(array $args = [])
* @method GuzzleHttpPromisePromise createGameServerGroupAsync(array $args = [])
* @method AwsResult createGameSession(array $args = [])
* @method GuzzleHttpPromisePromise createGameSessionAsync(array $args = [])
* @method AwsResult createGameSessionQueue(array $args = [])
* @method GuzzleHttpPromisePromise createGameSessionQueueAsync(array $args = [])
* @method AwsResult createMatchmakingConfiguration(array $args = [])
* @method GuzzleHttpPromisePromise createMatchmakingConfigurationAsync(array $args = [])
* @method AwsResult createMatchmakingRuleSet(array $args = [])
* @method GuzzleHttpPromisePromise createMatchmakingRuleSetAsync(array $args = [])
* @method AwsResult createPlayerSession(array $args = [])
* @method GuzzleHttpPromisePromise createPlayerSessionAsync(array $args = [])
* @method AwsResult createPlayerSessions(array $args = [])
* @method GuzzleHttpPromisePromise createPlayerSessionsAsync(array $args = [])
* @method AwsResult createScript(array $args = [])
* @method GuzzleHttpPromisePromise createScriptAsync(array $args = [])
* @method AwsResult createVpcPeeringAuthorization(array $args = [])
* @method GuzzleHttpPromisePromise createVpcPeeringAuthorizationAsync(array $args = [])
* @method AwsResult createVpcPeeringConnection(array $args = [])
* @method GuzzleHttpPromisePromise createVpcPeeringConnectionAsync(array $args = [])
* @method AwsResult deleteAlias(array $args = [])
* @method GuzzleHttpPromisePromise deleteAliasAsync(array $args = [])
* @method AwsResult deleteBuild(array $args = [])
* @method GuzzleHttpPromisePromise deleteBuildAsync(array $args = [])
* @method AwsResult deleteFleet(array $args = [])
* @method GuzzleHttpPromisePromise deleteFleetAsync(array $args = [])
* @method AwsResult deleteGameServerGroup(array $args = [])
* @method GuzzleHttpPromisePromise deleteGameServerGroupAsync(array $args = [])
* @method AwsResult deleteGameSessionQueue(array $args = [])
* @method GuzzleHttpPromisePromise deleteGameSessionQueueAsync(array $args = [])
* @method AwsResult deleteMatchmakingConfiguration(array $args = [])
* @method GuzzleHttpPromisePromise deleteMatchmakingConfigurationAsync(array $args = [])
* @method AwsResult deleteMatchmakingRuleSet(array $args = [])
* @method GuzzleHttpPromisePromise deleteMatchmakingRuleSetAsync(array $args = [])
* @method AwsResult deleteScalingPolicy(array $args = [])
* @method GuzzleHttpPromisePromise deleteScalingPolicyAsync(array $args = [])
* @method AwsResult deleteScript(array $args = [])
* @method GuzzleHttpPromisePromise deleteScriptAsync(array $args = [])
* @method AwsResult deleteVpcPeeringAuthorization(array $args = [])
* @method GuzzleHttpPromisePromise deleteVpcPeeringAuthorizationAsync(array $args = [])
* @method AwsResult deleteVpcPeeringConnection(array $args = [])
* @method GuzzleHttpPromisePromise deleteVpcPeeringConnectionAsync(array $args = [])
* @method AwsResult deregisterGameServer(array $args = [])
* @method GuzzleHttpPromisePromise deregisterGameServerAsync(array $args = [])
* @method AwsResult describeAlias(array $args = [])
* @method GuzzleHttpPromisePromise describeAliasAsync(array $args = [])
* @method AwsResult describeBuild(array $args = [])
* @method GuzzleHttpPromisePromise describeBuildAsync(array $args = [])
* @method AwsResult describeEC2InstanceLimits(array $args = [])
* @method GuzzleHttpPromisePromise describeEC2InstanceLimitsAsync(array $args = [])
* @method AwsResult describeFleetAttributes(array $args = [])
* @method GuzzleHttpPromisePromise describeFleetAttributesAsync(array $args = [])
* @method AwsResult describeFleetCapacity(array $args = [])
* @method GuzzleHttpPromisePromise describeFleetCapacityAsync(array $args = [])
* @method AwsResult describeFleetEvents(array $args = [])
* @method GuzzleHttpPromisePromise describeFleetEventsAsync(array $args = [])
* @method AwsResult describeFleetPortSettings(array $args = [])
* @method GuzzleHttpPromisePromise describeFleetPortSettingsAsync(array $args = [])
* @method AwsResult describeFleetUtilization(array $args = [])
* @method GuzzleHttpPromisePromise describeFleetUtilizationAsync(array $args = [])
* @method AwsResult describeGameServer(array $args = [])
* @method GuzzleHttpPromisePromise describeGameServerAsync(array $args = [])
* @method AwsResult describeGameServerGroup(array $args = [])
* @method GuzzleHttpPromisePromise describeGameServerGroupAsync(array $args = [])
* @method AwsResult describeGameSessionDetails(array $args = [])
* @method GuzzleHttpPromisePromise describeGameSessionDetailsAsync(array $args = [])
* @method AwsResult describeGameSessionPlacement(array $args = [])
* @method GuzzleHttpPromisePromise describeGameSessionPlacementAsync(array $args = [])
* @method AwsResult describeGameSessionQueues(array $args = [])
* @method GuzzleHttpPromisePromise describeGameSessionQueuesAsync(array $args = [])
* @method AwsResult describeGameSessions(array $args = [])
* @method GuzzleHttpPromisePromise describeGameSessionsAsync(array $args = [])
* @method AwsResult describeInstances(array $args = [])
* @method GuzzleHttpPromisePromise describeInstancesAsync(array $args = [])
* @method AwsResult describeMatchmaking(array $args = [])
* @method GuzzleHttpPromisePromise describeMatchmakingAsync(array $args = [])
* @method AwsResult describeMatchmakingConfigurations(array $args = [])
* @method GuzzleHttpPromisePromise describeMatchmakingConfigurationsAsync(array $args = [])
* @method AwsResult describeMatchmakingRuleSets(array $args = [])
* @method GuzzleHttpPromisePromise describeMatchmakingRuleSetsAsync(array $args = [])
* @method AwsResult describePlayerSessions(array $args = [])
* @method GuzzleHttpPromisePromise describePlayerSessionsAsync(array $args = [])
* @method AwsResult describeRuntimeConfiguration(array $args = [])
* @method GuzzleHttpPromisePromise describeRuntimeConfigurationAsync(array $args = [])
* @method AwsResult describeScalingPolicies(array $args = [])
* @method GuzzleHttpPromisePromise describeScalingPoliciesAsync(array $args = [])
* @method AwsResult describeScript(array $args = [])
* @method GuzzleHttpPromisePromise describeScriptAsync(array $args = [])
* @method AwsResult describeVpcPeeringAuthorizations(array $args = [])
* @method GuzzleHttpPromisePromise describeVpcPeeringAuthorizationsAsync(array $args = [])
* @method AwsResult describeVpcPeeringConnections(array $args = [])
* @method GuzzleHttpPromisePromise describeVpcPeeringConnectionsAsync(array $args = [])
* @method AwsResult getGameSessionLogUrl(array $args = [])
* @method GuzzleHttpPromisePromise getGameSessionLogUrlAsync(array $args = [])
* @method AwsResult getInstanceAccess(array $args = [])
* @method GuzzleHttpPromisePromise getInstanceAccessAsync(array $args = [])
* @method AwsResult listAliases(array $args = [])
* @method GuzzleHttpPromisePromise listAliasesAsync(array $args = [])
* @method AwsResult listBuilds(array $args = [])
* @method GuzzleHttpPromisePromise listBuildsAsync(array $args = [])
* @method AwsResult listFleets(array $args = [])
* @method GuzzleHttpPromisePromise listFleetsAsync(array $args = [])
* @method AwsResult listGameServerGroups(array $args = [])
* @method GuzzleHttpPromisePromise listGameServerGroupsAsync(array $args = [])
* @method AwsResult listGameServers(array $args = [])
* @method GuzzleHttpPromisePromise listGameServersAsync(array $args = [])
* @method AwsResult listScripts(array $args = [])
* @method GuzzleHttpPromisePromise listScriptsAsync(array $args = [])
* @method AwsResult listTagsForResource(array $args = [])
* @method GuzzleHttpPromisePromise listTagsForResourceAsync(array $args = [])
* @method AwsResult putScalingPolicy(array $args = [])
* @method GuzzleHttpPromisePromise putScalingPolicyAsync(array $args = [])
* @method AwsResult registerGameServer(array $args = [])
* @method GuzzleHttpPromisePromise registerGameServerAsync(array $args = [])
* @method AwsResult requestUploadCredentials(array $args = [])
* @method GuzzleHttpPromisePromise requestUploadCredentialsAsync(array $args = [])
* @method AwsResult resolveAlias(array $args = [])
* @method GuzzleHttpPromisePromise resolveAliasAsync(array $args = [])
* @method AwsResult resumeGameServerGroup(array $args = [])
* @method GuzzleHttpPromisePromise resumeGameServerGroupAsync(array $args = [])
* @method AwsResult searchGameSessions(array $args = [])
* @method GuzzleHttpPromisePromise searchGameSessionsAsync(array $args = [])
* @method AwsResult startFleetActions(array $args = [])
* @method GuzzleHttpPromisePromise startFleetActionsAsync(array $args = [])
* @method AwsResult startGameSessionPlacement(array $args = [])
* @method GuzzleHttpPromisePromise startGameSessionPlacementAsync(array $args = [])
* @method AwsResult startMatchBackfill(array $args = [])
* @method GuzzleHttpPromisePromise startMatchBackfillAsync(array $args = [])
* @method AwsResult startMatchmaking(array $args = [])
* @method GuzzleHttpPromisePromise startMatchmakingAsync(array $args = [])
* @method AwsResult stopFleetActions(array $args = [])
* @method GuzzleHttpPromisePromise stopFleetActionsAsync(array $args = [])
* @method AwsResult stopGameSessionPlacement(array $args = [])
* @method GuzzleHttpPromisePromise stopGameSessionPlacementAsync(array $args = [])
* @method AwsResult stopMatchmaking(array $args = [])
* @method GuzzleHttpPromisePromise stopMatchmakingAsync(array $args = [])
* @method AwsResult suspendGameServerGroup(array $args = [])
* @method GuzzleHttpPromisePromise suspendGameServerGroupAsync(array $args = [])
* @method AwsResult tagResource(array $args = [])
* @method GuzzleHttpPromisePromise tagResourceAsync(array $args = [])
* @method AwsResult untagResource(array $args = [])
* @method GuzzleHttpPromisePromise untagResourceAsync(array $args = [])
* @method AwsResult updateAlias(array $args = [])
* @method GuzzleHttpPromisePromise updateAliasAsync(array $args = [])
* @method AwsResult updateBuild(array $args = [])
* @method GuzzleHttpPromisePromise updateBuildAsync(array $args = [])
* @method AwsResult updateFleetAttributes(array $args = [])
* @method GuzzleHttpPromisePromise updateFleetAttributesAsync(array $args = [])
* @method AwsResult updateFleetCapacity(array $args = [])
* @method GuzzleHttpPromisePromise updateFleetCapacityAsync(array $args = [])
* @method AwsResult updateFleetPortSettings(array $args = [])
* @method GuzzleHttpPromisePromise updateFleetPortSettingsAsync(array $args = [])
* @method AwsResult updateGameServer(array $args = [])
* @method GuzzleHttpPromisePromise updateGameServerAsync(array $args = [])
* @method AwsResult updateGameServerGroup(array $args = [])
* @method GuzzleHttpPromisePromise updateGameServerGroupAsync(array $args = [])
* @method AwsResult updateGameSession(array $args = [])
* @method GuzzleHttpPromisePromise updateGameSessionAsync(array $args = [])
* @method AwsResult updateGameSessionQueue(array $args = [])
* @method GuzzleHttpPromisePromise updateGameSessionQueueAsync(array $args = [])
* @method AwsResult updateMatchmakingConfiguration(array $args = [])
* @method GuzzleHttpPromisePromise updateMatchmakingConfigurationAsync(array $args = [])
* @method AwsResult updateRuntimeConfiguration(array $args = [])
* @method GuzzleHttpPromisePromise updateRuntimeConfigurationAsync(array $args = [])
* @method AwsResult updateScript(array $args = [])
* @method GuzzleHttpPromisePromise updateScriptAsync(array $args = [])
* @method AwsResult validateMatchmakingRuleSet(array $args = [])
* @method GuzzleHttpPromisePromise validateMatchmakingRuleSetAsync(array $args = [])
*/
class GameLiftClient extends AwsClient {}