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Файл: caught_fish.php
Строк: 101
<?php

include_once("settings.php");
include_once(
"game_header.php");
include_once(
"player_thing.php");

//check fish room
if($room_id!=3010){
    
header("Location: area.php");
}
$player_thing = new CPlayerThings($db,$vnum);
$thing = new CThing($db);

//check fish time

if(isset($get_fish)){
    
$diff_time=FISH_TIME;
    
session_unregister("get_fish");
}else{
    
//player already cought fish
    
$current_fish=time();
    
$fish_time=$player->getV0();
    
$diff_time=$current_fish-$fish_time;
    
$diff_time=$diff_time>FISH_TIME?0:$diff_time;
}
    
    
$smarty->assign('FISHING_TIME',$diff_time);
/*
if($diff_time<FISH_TIME){
    if(!isset($info_msg)){
        $info_msg="оЕ ХУРЕМЙ ХДПЮЛХ ЪБЛЙОХФШ, ХЦЕ ФБЭЙФЕ. тЩВБМЛБ РТПГЕУУ недмеоощк.";
    }
}else{
*/
    
if(isset($mode)){
    
$info_msg="";
    
$get_fish=0;
    switch (
$mode){
        case 
'try':
            
$fish_time=time();
            
$fish_level=$skill->getSkillLevel(SKILL_FISH);
            if(
$fish_level==false){
                
$info_msg="чЩ ОЕ ЪОБЕФЕ ЛБЛ ФХФ МПЧЙФШ ТЩВХ.";
                break;
            }
            
//check fish rod
            
$fish_tool=$player_thing->getWearThing(WEAR_TWO_HAND);
            
$fish_rod=$player_thing->getThingID($fish_tool);
            if(
$fish_rod!=53 && $fish_rod!=67){
                
$info_msg="х ЧБУ ОЕФ ХДПЮЛЙ ЙМЙ ЮФП-ФП РПИПЦЕЗП ОЕ ОЕЕ. хДПЮЛХ ОБДП ЧЪСФШ Ч ТХЛЙ.";
                break;
            }
            
//check player bag
            
$things_count=$player_thing->getCountThings();
            if(
$things_count>=MAX_PLAYER_ITEM){
                
$info_msg="лХДБ ТЩВЛХ ЛМБФШ ВХДЕН. нПЦЕФ Ч ЛБТНБО, Ч ТАЛЪБЛЕ ПОЙ ХЦЕ ЛБЛ ЛЙМШЛЙ Ч ВПЮЛЕ";
                break;
            }
            
//set fish time
            
$player->setV0($fish_time);
            
//check fish which player may cought
            
$fish_array = array(55);//carp always exist in list
            
$thing->setVnum(56);//perch
            
if(($thing->getLevel()-$fish_level)<5){
                
$fish_array[] = 56;
            }
            
$thing->setVnum(57);//bream
            
if(($thing->getLevel()-$fish_level)<5){
                
$fish_array[] = 57;
            }
            
$thing->setVnum(58);//pike
            
if(($thing->getLevel()-$fish_level)<5){
                
$fish_array[] = 58;
            }
            
            
//add old things
            
if(mt_rand(0,10)==5){
                
$fish_array[] = 59;
            }
            if(
mt_rand(0,10)==5){
                
$fish_array[] = 60;
            }
                
            
//select rand fish from array
            
$fish_id=mt_rand(0,count($fish_array)-1);
            
$fish_id=$fish_array[$fish_id];
            
//check chance for this fish
            
$thing->setVnum($fish_id);
            
$fish_id_level=$thing->getLevel();
            
$chance=getProbability($fish_id_level,$fish_level);
            
$fish_true=calculateChance($chance);
            if(
$fish_true==true){
                
//check tortile chance
                
if(mt_rand(0,200)==50){
                    
$fish_id=61;
                    
$thing->setVnum($fish_id);
                }
                
                
$fish_name=$thing->getName();
                
$info_msg="чЩ РПКНБМЙ ТЩВХ - ЬФП ВЩМБ ТЩВЛБ $fish_name.";
                
//add player in inventory
                
$player_thing->addThing($fish_id);
                
//update exp
                
$fish_exp=$thing->getV0();
                
$skill->setSkill(SKILL_FISH,$fish_exp);
                
//damage rods
                
$player_thing->decreaseDurability($fish_tool);
                
$get_fish=0;
                break;
            }
            
$info_msg="чЩ ОЕ РПКНБМЙ ТЩВЛХ.";
            break;
        case 
'fish':
            
$tm=time()-FISH_TIME*2;//unrool minute back
            
$player->setV0($tm);
            break;
    }
    
    
session_register("info_msg");
    
session_register("get_fish");
    
header("Location: caught_fish.php");
    exit();
}

if(isset(
$info_msg))
{
    
$smarty->assign('INFO_MSG',$info_msg);
    
session_unregister("info_msg");
}

//check fish rod
//$fish_tool = $player_thing->getThingVnum(53);
$fish_tool=$player_thing->getWearThing(WEAR_TWO_HAND);
$fish_rod=$player_thing->getThingID($fish_tool);
if(
$fish_rod!=53 && $fish_rod!=67){
    
$smarty->assign("FISH_TOOL",0);
}else{
    
$smarty->assign("FISH_TOOL",1);
}

//check skill
$fish_level=$skill->getSkillLevel(SKILL_FISH);

if(
$fish_level!=0){
    
$smarty->assign("FISH_SKILL",1);
}

$caught_fish_txt=$smarty->fetch($templ_path.'/caught_fish.tpl');
$smarty->assign('MAIN',$caught_fish_txt);

echo(
$smarty->fetch($templ_path.'/game.tpl'));

?>
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