Вход Регистрация
Файл: gamele.ru/includes/locations/map/labyrinth.php
Строк: 385
<?php
$build 
mysql_fetch_assoc(mysql_query("SELECT * FROM `locations` WHERE `id` = '".$pers['loc']."'"));
list(
$pers['x'], $pers['y']) = explode('_'$pers['pos']);
$labyrinth mysql_fetch_assoc(mysql_query("SELECT * FROM `labyrinth` WHERE `x`='".$pers['x']."' and `y`='".$pers['y']."'"));

function 
GoBut($ViewTo){
    global 
$pers;
    
$rotation = array(
        
'0'=>array(
            
'0'=>array('x'=>0,'y'=>-1),
            
'1'=>array('x'=>0,'y'=>1),
            
'2'=>array('x'=>-1,'y'=>0),
            
'3'=>array('x'=>1,'y'=>0)
        ),
        
'90'=>array(
            
'0'=>array('x'=>1,'y'=>0),
            
'1'=>array('x'=>-1,'y'=>0),
            
'2'=>array('x'=>0,'y'=>-1),
            
'3'=>array('x'=>0,'y'=>1)
        ),
        
'180'=>array(
            
'0'=>array('x'=>0,'y'=>1),
            
'1'=>array('x'=>0,'y'=>-1),
            
'2'=>array('x'=>1,'y'=>0),
            
'3'=>array('x'=>-1,'y'=>0)
        ),
        
'270'=>array(
            
'0'=>array('x'=>-1,'y'=>0),
            
'1'=>array('x'=>1,'y'=>0),
            
'2'=>array('x'=>0,'y'=>1),
            
'3'=>array('x'=>0,'y'=>-1)
        ),
    );
    
$lab mysql_fetch_assoc(mysql_query("SELECT * FROM `labyrinth` WHERE `x`='".($pers['x']+$rotation[$pers['rotation']][$ViewTo]['x'])."' and `y`='".($pers['y']+$rotation[$pers['rotation']][$ViewTo]['y'])."'"));
    if(
$lab['L_img'] == or $lab['L_img'] == 4){
//        if($pers['rotation'] == 180 or $pers['rotation'] == 90){
            
if($lab['doors'] == 0){
                unset(
$lab);
            }
//        }
    
}
    return ((
$lab)?vCode():'');
}

function 
fImg($L_img,$L_view,$TunelIMG NULL){
    global 
$pers;
    
$ObjectsImages = array("","","grill","lever","cw_laz","","","su","tp","cw_laz","wt","");
    
$ViewImg '';
    switch(
$pers['rotation']){
        case
'0':
            for(
$i 3;$i 0;$i--){
                
$rotation['0']['lw'.$i] = array('y'=>-$i,'x'=>-1);
                
$rotation['0']['rw'.$i] = array('y'=>-$i,'x'=>1);
                
$rotation['0']['cw'.$i] = array('y'=>-$i,'x'=>0);
                
$rotation['0']['lsw'.$i] = array('y'=>-$i,'x'=>-1);
                
$rotation['0']['rsw'.$i] = array('y'=>-$i,'x'=>1);             
            }
            
$rotation['0']['lsw0'] = array('y'=>0,'x'=>-1);
            
$rotation['0']['rsw0'] = array('y'=>0,'x'=>1);
        break;
        case
'90':
            for(
$i 3;$i 0;$i--){
                
$rotation['90']['lw'.$i] = array('y'=>-1,'x'=>$i);
                
$rotation['90']['rw'.$i] = array('y'=>1,'x'=>$i);
                
$rotation['90']['cw'.$i] = array('y'=>0,'x'=>$i);
                
$rotation['90']['lsw'.$i] = array('y'=>-1,'x'=>$i);
                
$rotation['90']['rsw'.$i] = array('y'=>1,'x'=>$i);
            }
            
$rotation['90']['lsw0'] = array('y'=>-1,'x'=>0);
            
$rotation['90']['rsw0'] = array('y'=>1,'x'=>0);
        break;
        case
'180':
            for(
$i 3;$i 0;$i--){
                
$rotation['180']['lw'.$i] = array('y'=>$i,'x'=>1);
                
$rotation['180']['rw'.$i] = array('y'=>$i,'x'=>-1);
                
$rotation['180']['cw'.$i] = array('y'=>$i,'x'=>0);
                
$rotation['180']['lsw'.$i] = array('y'=>$i,'x'=>1);
                
$rotation['180']['rsw'.$i] = array('y'=>$i,'x'=>-1);
            }
            
$rotation['180']['lsw0'] = array('y'=>0,'x'=>1);
            
$rotation['180']['rsw0'] = array('y'=>0,'x'=>-1);
        break;
        case
'270':
            for(
$i 3;$i 0;$i--){
                
$rotation['270']['lw'.$i] = array('y'=>1,'x'=>-$i);
                
$rotation['270']['rw'.$i] = array('y'=>-1,'x'=>-$i);
                
$rotation['270']['cw'.$i] = array('y'=>0,'x'=>-$i);
                
$rotation['270']['lsw'.$i] = array('y'=>1,'x'=>-$i);
                
$rotation['270']['rsw'.$i] = array('y'=>-1,'x'=>-$i);
            }
            
$rotation['270']['lsw0'] = array('y'=>1,'x'=>0);
            
$rotation['270']['rsw0'] = array('y'=>-1,'x'=>0);
        break;
    }
    
// Масив 3 клеток перед собой
    
for($i 3;$i 0;$i--){
        if(
$TunelIMG[($pers['y']+$rotation[$pers['rotation']]['lw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['lw'.$i]['x'])][0] == false){
            
$ViewImg .= '<div class="lw'.$i.'"></div>';
        }
        if(
$TunelIMG[($pers['y']+$rotation[$pers['rotation']]['rw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['rw'.$i]['x'])][0] == false){
            
$ViewImg .= '<div class="rw'.$i.'"></div>';
        }
        if(
$TunelIMG[($pers['y']+$rotation[$pers['rotation']]['cw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['cw'.$i]['x'])][0] == false){
            
$ViewImg .= '<div class="cw'.$i.'"></div>';
        }else{
            if(
$TunelIMG[($pers['y']+$rotation[$pers['rotation']]['lsw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['lsw'.$i]['x'])][0] == false){
                
$ViewImg .= '<div class="lsw'.$i.'"></div>';
            }
            if(
$TunelIMG[($pers['y']+$rotation[$pers['rotation']]['rsw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['rsw'.$i]['x'])][0] == false){
                
$ViewImg .= '<div class="rsw'.$i.'"></div>';
            }
        }
        
// Двери и калитки
        
if($TunelIMG[($pers['y']+$rotation[$pers['rotation']]['cw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['cw'.$i]['x'])][0] == or $TunelIMG[($pers['y']+$rotation[$pers['rotation']]['cw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['cw'.$i]['x'])][0] == ){
            if(
$pers['rotation'] == 180 or $pers['rotation'] == 90){
                if(
$i 3){
                    
$ViewImg .= '<div class="'.$ObjectsImages[$TunelIMG[($pers['y']+$rotation[$pers['rotation']]['cw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['cw'.$i]['x'])][0]].'_'.$TunelIMG[($pers['y']+$rotation[$pers['rotation']]['cw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['cw'.$i]['x'])][2].'_'.$i.'"></div>';
                }
            }elseif(
$pers['rotation'] == or $pers['rotation'] == 270){
                
$ViewImg .= '<div class="'.$ObjectsImages[$TunelIMG[($pers['y']+$rotation[$pers['rotation']]['cw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['cw'.$i]['x'])][0]].'_'.$TunelIMG[($pers['y']+$rotation[$pers['rotation']]['cw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['cw'.$i]['x'])][2].'_'.($i-1).'"></div>';
            }
        }
        
// Обьекты
        
if($i 3){
            if(
$TunelIMG[($pers['y']+$rotation[$pers['rotation']]['cw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['cw'.$i]['x'])][0] >= and $TunelIMG[($pers['y']+$rotation[$pers['rotation']]['cw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['cw'.$i]['x'])][0] != ){
                
$ViewImg .= '<div class="'.$ObjectsImages[$TunelIMG[($pers['y']+$rotation[$pers['rotation']]['cw'.$i]['y'])][($pers['x']+$rotation[$pers['rotation']]['cw'.$i]['x'])][0]].$i.'"></div>';
            }
        }
    }
    
// Смотрим перед носом
    
if($TunelIMG[($pers['y']+$rotation[$pers['rotation']]['lsw0']['y'])][($pers['x']+$rotation[$pers['rotation']]['lsw0']['x'])][0] == false){
        
$ViewImg .= '<div class="lsw0"></div>';
    }
    if(
$TunelIMG[($pers['y']+$rotation[$pers['rotation']]['rsw0']['y'])][($pers['x']+$rotation[$pers['rotation']]['rsw0']['x'])][0] == false){
        
$ViewImg .= '<div class="rsw0"></div>';
    }
    
// Двери и калитки
    
if($TunelIMG[($pers['y']+$rotation[$pers['rotation']]['lsw0']['y'])][($pers['x']+$rotation[$pers['rotation']]['lsw0']['x'])][0] == false and ($TunelIMG[($pers['y'])][($pers['x'])][0] == or $TunelIMG[($pers['y'])][($pers['x'])][0] == 4)){
        if(
$pers['rotation'] == 180 or $pers['rotation'] == 90){
            
$ViewImg .= '<div class="'.$ObjectsImages[$TunelIMG[($pers['y'])][($pers['x'])][0]].'_'.$TunelIMG[($pers['y'])][($pers['x'])][2].'_0"></div>';
        }
    }
    
// Обьекты
    
if($TunelIMG[($pers['y']+$rotation[$pers['rotation']]['lsw0']['y'])][($pers['x']+$rotation[$pers['rotation']]['lsw0']['x'])][0] == false and $TunelIMG[($pers['y']+$rotation[$pers['rotation']]['cw1']['y'])][($pers['x']+$rotation[$pers['rotation']]['cw1']['x'])][0] == false and $TunelIMG[($pers['y']+$rotation[$pers['rotation']]['rsw0']['y'])][($pers['x']+$rotation[$pers['rotation']]['rsw0']['x'])][0] == false and $TunelIMG[($pers['y'])][($pers['x'])][0] >= and $TunelIMG[($pers['y'])][($pers['x'])][0] != 4){
        
$ViewImg .= '<div class="'.$ObjectsImages[$TunelIMG[($pers['y'])][($pers['x'])][0]].'0"></div>';
    }
    return 
$ViewImg;
}
$VersJS 'v1234567';
$LabCat '3';

if(
mysql_num_rows(mysql_query("SELECT * FROM `user_labyrinth` WHERE `uid`='".$pers['id']."' and `x`='".($pers['x'])."' and `y`='".($pers['y'])."'")) == 0){
    
$MoveLoc mysql_fetch_assoc(mysql_query("SELECT * FROM `labyrinth` WHERE `x`='".($pers['x'])."' and `y`='".($pers['y'])."'"));
    if(
$MoveLoc){
        
mysql_query("INSERT INTO `user_labyrinth` (`uid`, `x`, `y`, `L_img`, `L_view`) VALUES ('".$pers['id']."', '".($pers['x'])."', '".($pers['y'])."', '".$MoveLoc['L_img']."', '".$MoveLoc['L_view']."');");
    }
}

echo
'<HTML>
<HEAD>
<LINK href="/css/frame.css?'
.$VersJS.'" rel="STYLESHEET" type="text/css">
<LINK href="/css/labyrinth.css?'
.$VersJS.'" rel="STYLESHEET" type="text/css">
<LINK href="/css/NewDesign.css?'
.$VersJS.'" rel="STYLESHEET" type="text/css">
<META Http-Equiv="Content-Type" Content="text/html; charset=windows-1251">
<META Http-Equiv="Cache-Control" Content="No-Cache">
<META Http-Equiv="Pragma" Content="No-Cache">
<META Http-Equiv="Expires" Content="0">
<SCRIPT src="/js/building_v03.js?'
.$VersJS.'"></SCRIPT>
<SCRIPT src="/js/signs.js?'
.$VersJS.'"></SCRIPT>
<SCRIPT src="/js/hpmp.js?'
.$VersJS.'"></SCRIPT>
<SCRIPT src="/js/t_v01.js?'
.$VersJS.'"></SCRIPT>
<SCRIPT src="/js/png.js?'
.$VersJS.'"></SCRIPT>
<SCRIPT src="/js/labyrinth_v03.js?'
.$VersJS.'"></SCRIPT>
<script type="text/javascript" src="./js/jquery.min.js"></script>
<script type="text/javascript" src="./js/scroll.js"></script>
  <style type="text/css">
    /* Зданий фон */
    .rbg {position:relative;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/background.jpg);}
    /* Стенка перед лицом */
    .cw1 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/cw1.gif);}
    .cw2 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/cw2.gif);}
    .cw3 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/cw3.gif);}
    /* Проход с лева */
    .lw1 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/lw1.gif);}
    .lw2 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/lw2.gif);}
    .lw3 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/lw3.gif);}
    /* Проход с права */
    .rw1 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/rw1.gif);}
    .rw2 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/rw2.gif);}
    .rw3 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/rw3.gif);}
    /* Левая стена */
    .lsw0 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/lsw0.gif);}
    .lsw1 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/lsw1.gif);}
    .lsw2 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/lsw2.gif);}
    .lsw3 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/lsw3.gif);}
    /* Правая стена */
    .rsw0 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/rsw0.gif);}
    .rsw1 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/rsw1.gif);}
    .rsw2 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/rsw2.gif);}
    .rsw3 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/rsw3.gif);}
    /* Разные обьекты */
    .grill_0_0 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/grill1.png);}
    .grill_0_1 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/grill2.png);}
    .grill_0_2 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/grill3.png);}
    .grill_1_0 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/grill11.png);}
    .grill_1_1 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/grill22.png);}
    .grill_1_2 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/grill33.png);}
    
    .lever0 {position:absolute;left:91px;top:100px;width:84px;height:91px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/lever1.png);}
    .lever1 {position:absolute;left:91px;top:60px;width:84px;height:91px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/lever2.png);}
    .lever2 {position:absolute;left:101px;top:35px;width:84px;height:91px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/lever3.png);}

    .su0 {position:absolute;left:91px;top:135px;width:115px;height:67px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/su0.png);}
    .su1 {position:absolute;left:91px;top:105px;width:115px;height:67px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/su1.png);}
    .su2 {position:absolute;left:91px;top:85px;width:115px;height:67px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/su2.png);}

    .tp0 {position:absolute;left:95px;top:145px;width:108px;height:55px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/tp0.png);}
    .tp1 {position:absolute;left:95px;top:115px;width:108px;height:55px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/tp1.png);}
    .tp2 {position:absolute;left:95px;top:85px;width:108px;height:55px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/tp2.png);}
        
    .cw_laz0 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/cw_laz1.gif);}
    .cw_laz1 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/cw_laz2.gif);}
    .cw_laz2 {position:absolute;left:0px;top:0px;width:297px;height:204px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/images/'
.$LabCat.'/cw_laz3.gif);}

    .wt0 {position:absolute;left:95px;top:95px;width:108px;height:107px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/wt0.png);}
    .wt1 {position:absolute;left:95px;top:75px;width:108px;height:107px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/wt1.png);}
    .wt2 {position:absolute;left:95px;top:60px;width:108px;height:107px;background-image:url(http://img.lifeiswar.ru/image/gameplay/labyrinth/objects/wt2.png);}

  </style>
</HEAD>
<BODY>

<SCRIPT language="JavaScript">
var inshp = ['
.InsHP().'];
var vcode = [[1,"'
.(($labyrinth['L_img'] == 11)? vCode() : '' ).'"],[1,"'.(($labyrinth['L_img'] == 11)? vCode() : '' ).'"],[1,"'.(($labyrinth['L_img'] == 11)? vCode() : '' ).'"]];
var build = ["'
.$pers['login'].'","'.$pers['level'].'/'.$pers['u_lvl'].'",'.$pers['sklon'].',"'.$pers['clan_gif'].'","'.$pers['clan'].'","'.$pers['clan_d'].'",'.$build['but'].',"main","'.$build['disbut'].'","'.$build['textid'].'",0,0,""];
'
;
// тут мы строим сетку кординат
$Cord '';
for(
$y=($pers['y']-3); $y<=($pers['y']+3); $y++){
    
$Cordx '';
    for(
$x=($pers['x']-3); $x<=($pers['x']+3); $x++){
        
$MiniMap mysql_fetch_assoc(mysql_query("SELECT * FROM `user_labyrinth` WHERE `uid`='".$pers['id']."' and `x`='".($x)."' and `y`='".($y)."'"));
        
$ViewMap mysql_fetch_assoc(mysql_query("SELECT * FROM `labyrinth` WHERE `x`='".($x)."' and `y`='".($y)."'"));
        
$Cordx .= '['.(($ViewMap['L_img'])?($MiniMap['L_img']?$MiniMap['L_img']:'12'):0).','.(($MiniMap['L_img'] == || $MiniMap['L_img'] == 5)?$MiniMap['L_view']:0).'],';
        
$ArrayMiniMap[$y][$x] = array((($ViewMap['L_img'])?$ViewMap['L_img']:0),(($ViewMap['L_img'] == || $ViewMap['L_img'] == 5)?$ViewMap['L_view']:0),$ViewMap['doors']);
    }
    
$Cord .= '['.substr($Cordx,0,strlen($Cordx)-1).'],';
}
if(
$labyrinth['L_img'] == 11){
    
mysql_query("UPDATE `user` SET `rotation` = '0' WHERE `id` = '".$pers['id']."'");
    
$pers['rotation'] = 0;
    echo
'var param = [[0,''.fImg($labyrinth['L_img'],$labyrinth['L_view'],$ArrayMiniMap).'',["'.GoBut(0).'"],[],"",[0,"",""]]];';
}else{
    
// построили
    
echo'var param = [[1,''.fImg($labyrinth['L_img'],$labyrinth['L_view'],$ArrayMiniMap).'',["'.GoBut(0).'","'.GoBut(1).'","'.GoBut(2).'","'.GoBut(3).'"],[],"",['.$pers['rotation'].',"'.vCode().'","'.vCode().'"]],';
    if(
$labyrinth['L_img'] == '3'){
        echo
'["Дернуть Рычаг","10","'.vCode().'"]';
    }elseif(
$labyrinth['L_img'] == '7'){
        echo
'["Открыть Сундук","test","'.vCode().'"]';
    }elseif(
$labyrinth['L_img'] == '8'){
        echo
'["Телепортироваться","10","'.vCode().'"]';
    }elseif(
$labyrinth['L_img'] == '9'){
        echo
'["Разведать Лаз","10","'.vCode().'"]';
    }elseif(
$labyrinth['L_img'] == '10'){
        echo
'["Сделать Глоток","tset","test"]';
    }elseif(
$labyrinth['L_img'] == '11'){
        echo
'["Открыть Сундук","tset","test"]';
    }else{
        echo
'[]';
    }
    echo
',[[/* Ключи */],[/* Карты */],[/*[10,1,1,"'.vCode().'"]*/],[/* Вещи */]],[[],[],[],[]],[';
    
$Query mysql_query("SELECT * FROM `user` WHERE `loc`='500' and `pos`='".$pers['pos']."' and `last`>'".(time()-300)."'");
    
$view_lab_nicks '';
    while(
$row mysql_fetch_assoc($Query)){
        
$view_lab_nicks .= '["'.$row['login'].'","'.$row['level'].'/'.$row['u_lvl'].'","'.$row['clan_gif'].'",'.$row['sklon'].'],';
    }
    echo 
substr($view_lab_nicks,0,strlen($view_lab_nicks)-1).'],['.substr($Cord,0,strlen($Cord)-1).'],"'.$DialogMSG.'","'.(($pers['wait']-time() > 0) ? $pers['wait']-time() : ).'"];';
}
echo
'
view_labyrinth();
</SCRIPT>

</BODY>
</HTML>'
;
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