Файл: gamele.ru/includes/database/buildings.php
Строк: 210
<?php
/*
include_once dirname(__FILE__).'/../../lib/graphic_package.php';
$cl_builds = new builds_mod();
//////////// Zeitfaktor vom Bau der Gebäude ////////////
$cl_builds->set_mainfactor("1.00","0.952381");
////////////////// BAUSCHLEIF KOSTEN ///////////////////
$cl_builds->set_buildsharpens("1.25","20");
///////////////////// Alle Gebäude /////////////////////
$cl_builds->add_build($lang->grab("configs_buildings", "main"), "main");
$cl_builds->set_woodprice("90","1.26");
$cl_builds->set_stoneprice("80","1.275");
$cl_builds->set_ironprice("70","1.26");
$cl_builds->set_bhprice("5","1.17");
$cl_builds->set_time("1080","1.2");
$cl_builds->set_points("10","1.2");
$cl_builds->set_needbuilds(array());
$cl_builds->set_maxstage("30");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "main_des"), "main");
$cl_builds->set_graphicCoords("250,120,215,140,222,200,280,230,340,195,337,130");
$cl_builds->set_graphicCoords5('373,187,417,129,407,72,329,65,306,99,311,150');
$cl_builds->add_build($lang->grab("configs_buildings", "barracks"), "barracks");
$cl_builds->set_woodprice("200","1.26");
$cl_builds->set_stoneprice("170","1.28");
$cl_builds->set_ironprice("90","1.26");
$cl_builds->set_bhprice("7","1.17");
$cl_builds->set_time("1800","1.2");
$cl_builds->set_points("16","1.2");
$cl_builds->set_needbuilds(array("main"=>"3"));
$cl_builds->set_maxstage("25");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "barracks_des"));
$cl_builds->set_graphicCoords("476,103,419,155,450,200,505,216,546,175");
$cl_builds->set_graphicCoords5('392,289,444,313,506,283,481,235,442,216,392,252');
$cl_builds->add_build($lang->grab("configs_buildings", "stable"),"stable");
$cl_builds->set_woodprice("270","1.26");
$cl_builds->set_stoneprice("240","1.28");
$cl_builds->set_ironprice("260","1.26");
$cl_builds->set_bhprice("8","1.17");
$cl_builds->set_time("6000","1.2");
$cl_builds->set_points("20","1.2");
$cl_builds->set_needbuilds(array("main"=>"10","barracks"=>"5","smith"=>"5"));
$cl_builds->set_maxstage("20");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "stable_des"));
$cl_builds->set_graphicCoords("304,219,238,263,302,306,370,274,354,243");
$cl_builds->set_graphicCoords5('64,241,70,265,150,307,189,289,184,232,99,202');
$cl_builds->add_build($lang->grab("configs_buildings", "garage"), "garage");
$cl_builds->set_woodprice("300","1.26");
$cl_builds->set_stoneprice("240","1.28");
$cl_builds->set_ironprice("260","1.26");
$cl_builds->set_bhprice("8","1.16");
$cl_builds->set_time("6000","1.2");
$cl_builds->set_points("24","1.2");
$cl_builds->set_needbuilds(array("main"=>"10","smith"=>"10"));
$cl_builds->set_maxstage("15");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "garage_des"));
$cl_builds->set_graphicCoords("101,94,50,186,153,204,188,142");
$cl_builds->set_graphicCoords5('284,358,362,361,402,321,369,283,346,278,291,320');
$cl_builds->add_build($lang->grab("configs_buildings", "snob"), "snob");
$cl_builds->set_woodprice("15000","2");
$cl_builds->set_stoneprice("25000","2");
$cl_builds->set_ironprice("10000","2");
$cl_builds->set_bhprice("80","1.17");
$cl_builds->set_time("64800","1.2");
$cl_builds->set_points("512","1.2");
$cl_builds->set_needbuilds(array("main"=>"20","smith"=>"20","market"=>"10"));
if ($config['ag_style'] == 2) {
$cl_builds->set_maxstage("1");
}
else {
$cl_builds->set_maxstage("3");
}
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "snob_des"));
$cl_builds->set_graphicCoords("366,282,295,313,288,351,338,381,408,329");
$cl_builds->set_graphicCoords5('206,149,257,125,229,60,185,80,156,111');
$cl_builds->add_build($lang->grab("configs_buildings", "smith"),"smith");
$cl_builds->set_woodprice("220","1.26");
$cl_builds->set_stoneprice("180","1.275");
$cl_builds->set_ironprice("240","1.26");
$cl_builds->set_bhprice("40","1.17");
$cl_builds->set_time("6000","1.2");
$cl_builds->set_points("19","1.2");
$cl_builds->set_needbuilds(array("main"=>"5","barracks"=>"1"));
$cl_builds->set_maxstage("20");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "smith_des"));
$cl_builds->set_graphicCoords("161,63,150,112,204,140,253,113,214,58");
$cl_builds->set_graphicCoords5('174,335,222,361,271,342,283,301,216,262');
$cl_builds->add_build($lang->grab("configs_buildings", "place"),"place");
$cl_builds->set_woodprice("10","1.2");
$cl_builds->set_stoneprice("40","1.2");
$cl_builds->set_ironprice("30","1.2");
$cl_builds->set_bhprice("0","1.17");
$cl_builds->set_time("2000","1.2");
$cl_builds->set_points("0","1.2");
$cl_builds->set_needbuilds(array());
$cl_builds->set_maxstage("1");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "place_des"));
$cl_builds->set_graphicCoords("400,147,320,218,363,241,383,275,427,231,424,176");
$cl_builds->set_graphicCoords5('315,271,379,275,401,229,375,206,343,207');
$cl_builds->add_build($lang->grab("configs_buildings", "market"),"market");
$cl_builds->set_woodprice("100","1.26");
$cl_builds->set_stoneprice("100","1.275");
$cl_builds->set_ironprice("100","1.26");
$cl_builds->set_bhprice("20","1.17");
$cl_builds->set_time("2700","1.2");
$cl_builds->set_points("10","1.2");
$cl_builds->set_needbuilds(array("main"=>"3","storage"=>"2"));
$cl_builds->set_maxstage("25");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "market_des"));
$cl_builds->set_graphicCoords("442,203,406,285,456,326,521,278,528,226");
$cl_builds->set_graphicCoords5('214,149,234,228,313,230,330,169,273,122');
$cl_builds->add_build($lang->grab("configs_buildings", "wood"),"wood");
$cl_builds->set_woodprice("50","1.25");
$cl_builds->set_stoneprice("60","1.275");
$cl_builds->set_ironprice("40","1.245");
$cl_builds->set_bhprice("5","1.15");
$cl_builds->set_time("900","1.2");
$cl_builds->set_points("6","1.2");
$cl_builds->set_needbuilds(array());
$cl_builds->set_maxstage("30");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "wood_des"));
$cl_builds->set_graphicCoords("540,330,505,370,505,390,555,417,599,360");
$cl_builds->set_graphicCoords5('472,379,523,417,583,373,528,330');
$cl_builds->add_build($lang->grab("configs_buildings", "stone"),"stone");
$cl_builds->set_woodprice("65","1.27");
$cl_builds->set_stoneprice("50","1.265");
$cl_builds->set_ironprice("40","1.24");
$cl_builds->set_bhprice("10","1.14");
$cl_builds->set_time("900","1.2");
$cl_builds->set_points("6","1.2");
$cl_builds->set_needbuilds(array());
$cl_builds->set_maxstage("30");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "stone_des"));
$cl_builds->set_graphicCoords("0,320,0,417,40,417,95,370");
$cl_builds->set_graphicCoords5('34,300,0,349,15,399,67,417,91,402,92,341');
$cl_builds->add_build($lang->grab("configs_buildings", "iron"),"iron");
$cl_builds->set_woodprice("75","1.25");
$cl_builds->set_stoneprice("65","1.275");
$cl_builds->set_ironprice("70","1.24");
$cl_builds->set_bhprice("10","1.17");
$cl_builds->set_time("1080","1.2");
$cl_builds->set_points("6","1.2");
$cl_builds->set_needbuilds(array());
$cl_builds->set_maxstage("30");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "iron_des"));
$cl_builds->set_graphicCoords("5,0,5,75,50,75,125,30,115,0");
$cl_builds->set_graphicCoords5('0,55,45,90,93,58,89,6,39,9');
$cl_builds->add_build($lang->grab("configs_buildings", "farm"),"farm");
$cl_builds->set_woodprice("45","1.3");
$cl_builds->set_stoneprice("40","1.32");
$cl_builds->set_ironprice("30","1.29");
$cl_builds->set_bhprice("0","1");
$cl_builds->set_time("1440","1.2");
$cl_builds->set_points("5","1.2");
$cl_builds->set_needbuilds(array());
$cl_builds->set_maxstage("30");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "farm_des"));
$cl_builds->set_graphicCoords("277,35,243,90,272,118,397,133,423,98,387,39");
$cl_builds->set_graphicCoords5('456,0,477,41,526,75,583,88,597,18,597,0');
$cl_builds->add_build($lang->grab("configs_buildings", "storage"),"storage");
$cl_builds->set_woodprice("60","1.265");
$cl_builds->set_stoneprice("50","1.27");
$cl_builds->set_ironprice("40","1.245");
$cl_builds->set_bhprice("0","1");
$cl_builds->set_time("1224","1.2");
$cl_builds->set_points("6","1.2");
$cl_builds->set_needbuilds(array());
$cl_builds->set_maxstage("30");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "storage_des"));
$cl_builds->set_graphicCoords("155,222,92,288,159,318,209,278,154,219");
$cl_builds->set_graphicCoords5('96,192,153,218,195,215,193,148,133,121');
$cl_builds->add_build($lang->grab("configs_buildings", "wall"),"wall");
$cl_builds->set_woodprice("50","1.26");
$cl_builds->set_stoneprice("100","1.275");
$cl_builds->set_ironprice("20","1.26");
$cl_builds->set_bhprice("5","1.18");
$cl_builds->set_time("3600","1.2");
$cl_builds->set_points("8","1.2");
$cl_builds->set_needbuilds(array("barracks"=>"1"));
$cl_builds->set_maxstage("20");
$cl_builds->set_specials(array());
$cl_builds->set_description($lang->grab("configs_buildings", "wall_des"));
$cl_builds->set_graphicCoords("464,12,444,70,534,112,566,49");
$cl_builds->set_graphicCoords5('428,333,430,382,472,363,470,318');
*/
$Buildings = array(
"main"=>array(
"name"=>"Мерия",
"max_level"=>"3",
"set_woodprice"=>array("90","1.26"),
"set_stoneprice"=>array("80","1.275"),
"set_ironprice"=>array("70","1.26"),
"set_bhprice"=>array("5","1.17"),
"set_time"=>array("1080","1.2"),
"set_points"=>array("10","1.2"),
//"set_needbuilds"=>array(),
"set_maxstage"=>array("30"),
//"set_specials"=>array(),
//"set_description"=>array($lang->grab("configs_buildings", "main_des"), "main"),
"set_graphicCoords"=>array("250,120,215,140,222,200,280,230,340,195,337,130"),
"set_graphicCoords5"=>array('373,187,417,129,407,72,329,65,306,99,311,150'),
),
"barracks"=>array(
"name"=>"Казармы",
"max_level"=>"3",
"set_time"=>array("32400","2.31"),
),
"stable"=>array(
"name"=>"Конюшни",
"max_level"=>"3",
),
"garage"=>array(
"name"=>"Мастерская",
"max_level"=>"3",
),
"snob"=>array(
"name"=>"Дом Дилеров",
"max_level"=>"1",
),
"smith"=>array(
"name"=>"Кузница",
"max_level"=>"3",
),
"place"=>array(
"name"=>"Арена",
"max_level"=>"1",
),
"market"=>array(
"name"=>"Рынок",
"max_level"=>"3",
),
"wood"=>array(
"name"=>"Лесопилка",
"max_level"=>"3",
),
"stone"=>array(
"name"=>"Глиняный карьер",
"max_level"=>"3",
),
"iron"=>array(
"name"=>"Железная шахта",
"max_level"=>"3",
),
"farm"=>array(
"name"=>"Усадьба",
"max_level"=>"3",
),
"storage"=>array(
"name"=>"Лавка",
"max_level"=>"3",
),
"wall"=>array(
"name"=>"Стена",
"max_level"=>"3",
)
);
?>